﻿using UnityEngine;
using UnityEngine.Rendering;

namespace ModestTree
{
    // This class is used to store render pipeline asset data for AbScene exports
    public class ExportConfigData : MonoBehaviour
    {
        public const string ConfigurationSceneName = "ModestTreeRenderPipelineConfigurationScene";
        public const string ConfigurationGameObjectName = "SrpConfigSettings";
        public const string InBuiltPipelineName = null;

        public RenderPipelineAsset RenderAsset;
    }
}
